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Hello !
Let me start off with that you’ve made a good game soo far, the style is consistent throughout, its unique and i don’t really have a whole lot of points about the game itself. Keep going the way you’re going and i bet it’ll pay off.
Now, on to the actual early review on the things that did catch my eye.
First of all; This is the first time i opened this game and I'm writing this from that perspective.
Secondly; I don’t know if certain things are by design or already a work in progress.
Third; I analyzed the world map and minimap for accessibility, usability and information displayed on it(which is what maps are for aswell) and only a bit of the world and movement through it, not anything else as of yet.
And finally; this is just a list of pointers / things that caught my attention from my own developers’ perspective and by no means a dictation of what should be in the game. Though it may be lengthy, its only because i try to describe each point as best as i can.
Gameplay Notes;
* It wasn’t immedietely clear to me which objects i can pick up and which not, so i spent some 10 mins just walking up to objects to see if i can pick them up.
* The town is a bit static, if there were a few more characters like the soldier just running around it’d make it a bit more immersive
* Maybe some short-stories about Points of interest when i click on them on the world map. Perhaps a button “ Story “ underneath the description on the right.
See the 2 other posts about World map and Mini map which are linked to this post.
I hope you found this helpful! have a nice day.
Greetings,
-MrSyntax
Last edited by mrsyntax (August 20, 2020 10:21 am)
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